About the project
The Comix4AI project aims to create a new path for Artificial Intelligence in secondary schools. To enhance secondary school teachers’ and students’ knowledge, competencies and skills in AI, promote digital transformation through interdisciplinarity and inclusive education practices. This will help to combat low student achievement by creating educational materials that can be used by all students to understand AI in the form of digital comics, and encourage STEM-oriented career pathways.
THE AI & ML COMICS MODULE
THE AI & COMICS LESSON KIT
INTERACTIVE DIGITAL COMICS
ABOUT
Project Objectives
The Comix4AI project aims to expand the knowledge and skills of secondary school teachers on AI and ML, and digital comics design methods for AI/ML teaching and learning in STEM secondary education settings, develop ready-made digital comic strips that can be integrated into STEM school subjects, and provide contextualized learning and assessment opportunities for secondary school students.
Target Group
Primary Target Groups: Secondary school STEM teachers and students. Secondary Target Groups: a) National and EU education providers-institutions working on the secondary school curricula of STEM education. b) NGOs from various sectors. c) Policymakers in the educational sector. d) Local and regional AI and graphic designers. e) Universities/Colleges and other research institutions of AI, STEM education, and Computational Social Sciences.
Outputs
The project will produce the AI & ML Comics Module to develop secondary school teachers’ knowledge and digital skills on the intersection of Digital Comics and AI/ML in STEM school subjects; the AI & ML Comics Lesson Kit, including Digital Comic Strips and E-Worksheets, to provide teachers with ready-made educational materials rooted in problem-based learning; and the Interactive Digital Comics as a game-based learning tool to enable the development of AI literacy in the classroom.